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Support this Project

YafaRay4tS is the result of several months of hard work by many members of the trueSpace scripting community. If you use YafaRay4tS please consider donating $5 or $10 to support this project.

Donations are used to maintain this website and support the continued development of YafaRay4tS.

Also support the YafaRay Team:

It's thanks to their hard work that the YafaRay render engine is what it is today. Join their forum and participate in the community there to help make YafaRay even better!

 

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trueSpace can be downloaded for free at the Caligari website:

Development Progress

YafaRay4tS exporter is currently in beta but is stable for production use and has adequate functionality implemented to be quite usable for real world rendering projects.

The current release added animation support, including the ability to spawn a sequential image batch render process. This allows the user to continue to work inside trueSpace while lengthy animation renders occur in the background.

A major development which I'm sure YafaRay4tS users will appreciate is that help documentation is now available.

Fully implemented YafaRay support:

  • Lighting methods
    • Direct Lighting
    • Photon Mapping
    • Pathtracing
    • Bi-directional
    • Caustics
    • Abient Occlusion
    • Final Gather
  • Camera types
    • Perspective
    • Architect
    • Orthographic
    • Angular
  • Light types
    • Point
    • Spot
    • Area
    • Directional
    • Infinite
    • Sun
  • Background types
    • Solid
    • Gradient
    • Sun Sky
    • Image (HDRI/IBL)
  • Geometry
    • Polygon Mesh
    • Sub-division Surfaces
    • Vertex Morphs
  • Texture Mapping
    • UV Coordinates
  • Animation

Partially Implemented but functional:

  • Object Materials
    • ShinyDiffuse
    • Glass
    • Glossy
    • CoatedGlossy
    • Material Light
    • Mapped channels

Partially Implemented by non-functional:

  • Fog
  • Geometry
    • Skinned Meshes
    • Hair

To do:

  • Layered Materials
  • Per-polygon material support
  • Bumpmap realtime preview
  • Procedural Textures

A roadmap of future development plans can be viewed on the plans page.