YafaRay4tS Logo

Support this Project

YafaRay4tS is the result of several months of hard work by many members of the trueSpace scripting community. If you use YafaRay4tS please consider donating $5 or $10 to support this project.

Donations are used to maintain this website and support the continued development of YafaRay4tS.

Also support the YafaRay Team:

It's thanks to their hard work that the YafaRay render engine is what it is today. Join their forum and participate in the community there to help make YafaRay even better!


Get trueSpace free!

trueSpace can be downloaded for free at the Caligari website:

Release Notes

YafaRay4tS version: 0.7.0

Thusrday, June 11, 2009

  • Animation support added for rendering sequential images.
  • Support for batch rendering image sequence added.
  • XML file delete after render option now works.
  • Missing registry keys should no longer crash the script.

YafaRay4tS version: 0.6.1

Saturday, May 5, 2009

  • Setup directories now handled correctly, and YafaRay4tS will guess YafaRay install location if not found at location specified.
  • Texture handling fixed. This fixes the mirror color texture bug for ShinyDiffuse material
  • TGA Viewer app added
  • Internal viewer panel added
  • Support for custom external viewer added.
  • Lights, Materials, setup objects moved into separate libraries.
  • Light objects changed to quadratic falloff and the export values adjusted accordingly.
  • Scripts added to Area and Sphere light objects to have size affect visual display brightness.
  • Gamma scripting for realtime texture display in materials now adjusts relative render target value.
  • Help file added.
  • Fixed a bug with Glass Material absorption toggle not working. Also added option for absorbtion dist. of 0.0 to set logarithmic absorption.

Yaf(a)Ray4tS version: 0.6.0

Saturday, February 14, 2009

  • Full geometry support with UV mapping
  • Support for all Yafaray light types.
  • HDRI, IBL, and background shader support
  • Photonmapping, Caustics, GI, and Final Gather
  • Fog
  • Multi threaded rendering
  • Mapped versions of the following Yafaray
  • Materials:
    • Glossy
    • Coated_Glossy
    • Shiny Diffuse
    • Glass
  • Rendering from View or Camera


  • This current version of Yaf(a)Ray4tS doesn't support Skinned (Actor/Skeleton) objects.
  • Fog currently is non-functional.
  • Animation is not supported.
  • Multiple materials on a single object are not supported at this time.